Friday, March 16, 2007
Cherry Picker - Someone who frequently stands in or near the end zone so that he can catch a point scoring pass easily.
The Law of Conservation of Greatness - When a player makes a difficult & heroic catch then immediately throws a brick. Greatness is conserved because the heroic catch is balanced by the bad throw.
Greatest - Jumping to catch a frisbee which is headed out-of-bounds and throwing the frisbee again whilst in mid-air before landing out-of-bounds.
Hell Point - In games where substitutions are only allowed immediately after a point is scored, a Hell Point is a point which takes very long to score, leaving the players on the field feeling very tired.
Hospital Throw - A throw which stays in the air for a long period of time, allowing many players to get under the frisbee to try to catch it and thereby greatly increasing the chances of collisions, injuries & players having to be sent to hospital. See image on right.
Layout - A dive to catch the frisbee. See image on left.
Sky - Leaping to catch the frisbee at maximum height over a defender. Usually results in serious gratification for the skyer and deep embarrassment for the player who got skyed.
Spike - Throwing the frisbee violently onto the ground in celebration after scoring a point. Sometimes frowned on because of the possibility of a taco.
Steve - (British) Scoring a point when standing in the end zone and your marker runs away from you for no good reason. If you manage to shrug your shoulders before catching the frisbee it's called a "Full Steve".
Taco - A frisbee which has become warped because it has been stepped on or spiked.